Initial 2006.10/25 Patch Comments
The complete patch ain't done yet, but enough has been downloaded for me to play. Here are some initial comments.
I wasn't able to maximize being able to place the henchmen yet. I didn't do anything complicated for me to need it, but I should be useful if I decide to do harder tasks on my own.
The skill template is an absolute blast! I already configured some of my more common templates for my Ele and Rit, and I noticed that I had a lot more configurations for my Rit. My Rit is really flexible, he can spike, he can support, he can be a Minion Bomber, and he can go Resto. I'll definitely move my Rit along in Prophecies, the same way my Ele is moving along if Factions.
One of the configurations I'm trying with my Rit is to maximize the Channeling/spiking capabilities. I noticed that my energy management was a tad off, I guess I got so used to the large energy capacity from my Ele that I forget that not all casters have that much energy. Given this, I'm gonna consider putting put some energy management tweaks to some builds.
I'll keep y'all posted.








