Massive "Guild Wars: Eye of the North" and "Guild Wars 2" Information from Guild Wars Guru Forums
To start things off, the guy/s was/were very lucky yo have gotten the May PC Gamer #161 so early. I was quite lucky myself when the Iron Giant mini-pet magazine came out early too, so I'll have to check my local magazine stores if they may have this particular issue already.
A link to the post can be found here. The information available is quite massive, even if it's just a "supplement" to the magazine article. Regardless, I agree with the guy that you should go out and get the copy of the magazine, a lot of other info can probably be gleaned from the mag, as the post is a summary, and subject to the guy who posted's interpretation.
Based on the post, and what I've been gathering so far, these are the notable things which I think won't change:
- "Guild Wars: Eye of the North" and "Guild Wars 2" will still use the no-subscription fee model
- "Guild Wars: Eye of the North" will wrap up the current Guild wars story (or at least the Prophecies story) and somehow tie-up to "Guild Wars 2"
- "Guild Wars: Eye of the North" will require at least one of the previous campaigns (Prophecies, Factions, Nightfall) to play
- You cannot migrate your characters from the current campaigns to "Guild Wars 2"
- "Guild Wars 2" will have additional races
There is so much more info, but for now, the info I listed above seems stable. Who knows what they'll decide to change as feedback comes (which is probably why they're letting us know about this stuff now).
As sad as I am that you won't be able to carry over your old characters, I pretty much expected it. "Guild Wars 2" is shaping up to a something new, not an extension, and the changes in gameplay will have its own balance issues, it cannot be comparable gameplay and balance wise.
I do hope they decide to push through with their massive online world plans. I consider myself a casual player of the game, and some of their gameplay plans regarding a resettable persistent pop-in/pop-out gameplay appeals to me, not to mention the thought of hundreds of players fighting side-by-side (or against each other).
I'll probably have more comments after I get the magazine (which I hope will be soon).
read more | digg story








